Sisritha Avala
I'm a UX/UI Designer with a degree in Digital Narrative and Interactive Design. I love creating designs that tell a story and provide a fun experience for users!
Follow Along On My Newest Project!
As the project lead for my senior capstone, I developed the concept for GlotQuest, a gamified and conversational language learning app designed to make language acquisition more immersive and engaging. GlotQuest addresses the common challenge of limited real life interaction in language learning by incorporating interactive storytelling, NPC conversations, and skill based minigames. I led a cross functional team to bring this idea to life and focused on creating an intuitive user experience that supports language learning.


GlotQuest
Core Gameplay Loop
The player will speak to a non player character(NPC) who will give them a quest and guide them through the tutorial. This quest will cause the player to encounter different NPCs throughout the game world. Each encounter causes the player to play a minigame in which they will learn a new Spanish concept. Each encounter with a different NPC will repeat this Spanish concept with increasing difficulty. The player will then return to the original non player character to complete their quest.
Quest: The player will start out playing the role of a tourist who was set up on a blind date by his buddy. He will begin his journey by going to the supermarket to buy groceries for a meal he wants to make for his date that night. After that, he will then proceed to begin cooking only to end up burning the food, which will then lead to him making a reservation for a restaurant. Lastly, he will meet his date at the restaurant with a bouquet of flowers and have a meal at the restaurant with her.
NPC Interactions: We will be incorporating ChatGPT API for some of our NPCs which will allow them to respond through text back to the player.
Our first quest is currently in development, and we plan to expand GlotQuest by introducing additional languages and new story driven quests as we continue to build out the game.
Progress Updates
Work Experience
I have experience in both UX/UI and game design and have had the opportunity to apply my skills across various projects, contributing to clean and intuitive interfaces, engaging gameplay mechanics, and immersive storytelling.
Projects
Game Design & Combat Mechanics
Optimized battle systems by refining combat mechanics and improving player feedback loops to create a more engaging gameplay experience.


UX/UI Design
Designed and developed wireframes, user flows, and interactive prototypes using Figma to enhance the interface design of a gaming application.
Monetization & User Experience
Character & Narrative Design
Collaborated with the design team to implement strategic ad triggers, ensuring a balance between monetization and a non intrusive user experience.
Created character concept art for combat characters and developed a narrative arc that was integrated into the battle system, ensuring a cohesive blend of storytelling and gameplay.